Destination Space

Ground control to Major Tim

When Tim Peake was finally blasted towards the ISS in November 2015, the groundwork had already been completed to support his mission here on Earth. Part of Tim's mission was to help children and teenagers understand that, whilst most of us will never become a astronaut, there are jobs available within the space industry. It's not just for the Jim Lovells and Buzz Aldrins of this world.

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Kick off comes before blast off

We conducted an initial workshop, in co-ordination with Nina from The Happy Seven with Destination Space to outline the goals and users for the project. With Tim due to launch in October 2015, we had to get everything down in place sharpish.

Tim Peake and Principia

Destination Space is part of a wider initiative to get young adults engaged with space travel, and into jobs within the space industry. Tim and the Principia mission are at the sharp-end of this mission.

Whilst on-board the ISS, Tim will be conducting experiments, as well as sending 'Missions' to his junior counterparts here on Earth.

We worked closely with The Happy Seven to create 'Mission modules' that line up with Tim's time on-board the ISS, as well as live feeding media streams from Tim and other followers across the Globe.

Sketch it. Make it

During the initial design process, we utilised sketching over traditional wireframes, as this allowed us to work with the Destination Space team quickly; and to iterate even faster.

Sketching workshops and reviews took place at our office in Bristol, which allowed us to collaborate all in the same room.

Kids ready for space travel Our IA for Destination Space
Tim in his Space Suit

Looks great. Works great. Houston, we have a winner

Working with agreed sketches, solid information architecture, and a beautiful brand care of Martin Coote we took to designing and building the front-end as one, making the whole process fully responsive. This allowed for development to rapidly build designs into a working backend, so content could be added as we went along.

C’mon let me see you shake your tail feather

Destination Space was our first outing for the most excellent (Bill and Ted voice), CMS. Built on Python/Django, we chose wagtail in-part for it's speed and scalability. It was also a great fit for the Find your role Tool build logic.

Designed in a pattern library

We designed and developed almost exclusively within the framework of a pattern library. This library formed a central point of reference for the project, allowing the whole project team to see what we were working on as we progressed.

This allowed us to design and iterate quickly, as well as allowing for modules to be developed independently from templates and the site as a whole.

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It's one small screen for man…

How big is a space computer? We don't know, but it would be nice to think they're all using Star Trek style iPads. Regardless of course, it should look great on whatever device Tim and Co. wish to view it on (if they drop by).

We took great care to delivery a fully responsive experience, that showcases the site's tools, media and interactive elements.

It's good anywhere. Even Kepla 452b, assuming they have WiFi of course.

Launching never felt so right

When Tim launched in November, Destination Space had already had plenty of media coverage, including BBC Breakfast and Blue Peter. Science Centre's around the UK were running events (and still are until the end of 2016). The site helped support schools, museums and young people alike. We consider that a successful mission.

Destination space

Take a look

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